Update Details (1.13)

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An update for Gran Turismo 6 has been released. The following is a list of the main issues addressed:

- We have fixed an issue where engine and other sound effects were not being played back correctly during online races.

- Fixed an issue where the system would occasionally freeze when 2 or more cars with additional gauges were racing against each other during an online race.

- Fixed an issue regarding the ability to download and play back replays from the Online Rankings board after entering an event.

- Fixed an issue where the game could potentially freeze when attempting to view a replay of an online race from the Gallery menu.

- Fixed an issue where the “Client” display systems could possibly freeze when using the Multi-Monitor function during an online race.

Article source: http://www.gran-turismo.com/us/news/00_1848228.html

Known Issue Regarding Online Racing

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We have confirmed an issue with Update 1.12 where the game may freeze during online races when 2 or more cars are equipped with additional gauges.

We are planning to fix this issue in a upcoming update. Until then, we kindly ask to avoid racing online with 2 or more cars equipped with additional gauges.

We deeply apologize for the inconvenience caused and ask for your patience while we prepare the update.

Article source: http://www.gran-turismo.com/us/news/00_8530454.html

Known Issue with Replays After Update 1.12

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After the installation of Update 1.12 for Gran Turismo 6, we confirmed that the game may freeze while watching the Replay in Open Lobby or Quick Match.

We are working to address this issue as quickly as possible. In the meantime we ask that you please refrain from watching replays while in Open Lobby or Quick Match until a Hotfix is released.

We deeply apologize for any inconvenience this may cause and thank you for your understanding.

Article source: http://www.gran-turismo.com/us/news/00_8869634.html

Introducing the Nissan GT-R NISMO, available for free to all GT Academy 2014 participants

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Nissan and Sony Computer Entertainment Europe have announced that the brand new Nissan GT-R NISMO is now available for Gran Turismo®6. The GT-R NISMO is the ultimate articulation of the R35 GT-R. First released in 2007, Nissan engineers have been meticulously honing the GT-R’s performance with each version of the car that has followed.

The Nissan GT-R NISMO was recently present at the European GT Academy 2014 Race Camp at Silverstone. During the event, president of Polyphony Digital Inc. and creator of Gran Turismo, Kazunori Yamauchi, was able to drive the car and announced that it would be made available for purchase from the in-game dealership. As a thank you to GT Academy fans, the car is available for free to any Gran Turismo®6 player who has entered the GT Academy 2014 competition.

The first deliveries of the road version of the Nissan GT-R NISMO have already begun in Japan. The car is also now on sale in the US and Europe, with their first deliveries scheduled for October. “The GT-R NISMO is an incredible car and I am thrilled that Nissan is able to not only offer it to drivers across the globe, but now also to gamers in the virtual world of Gran Turismo®6. It’s another great example of how Nissan continues to bring innovation and excitement to all – both in the real and virtual world!” said Kazunori.

The 2014 model GT-R is already established as one of the best performing supercars in the automotive sphere, and Nissan has drawn on decades of racing experience gathered by NISMO, the brand’s motorsport specialists, to develop the ultimate Nissan GT-R.

However, the Nissan GT-R NISMO goes that one step further by featuring exclusive styling that embraces the long-standing racing philosophy of form following function. It has numerous motorsports-inspired technologies to enhance the car’s performance through optimized aerodynamics, suspension and powertrain, creating a well-balanced machine that is at home on both the road and track.

Nissan GT-R NISMO employs innovation, uncompromising engineering and motorsport-inspired technologies to achieve new levels of power, speed and handling. Together, the front bumper, engine undercover strake and carbon rear spoiler increase downforce, lowering the centre of gravity and generating an additional 100 kg (at 300km/h) compared to the freshly updated 2014 Nissan GT-R model. A widened front bumper configuration and elongated yet tapered rear bumper design keep the drag to Cd 0.26, same with that of 2014 Nissan GT-R. Nothing on the new GT-R NISMO has been overlooked. The springs and custom-developed Bilstein DampTronic dampers in the front and rear suspension are specially tuned to deliver exceptional grip levels and progressive handling response at the limit.

The GT-R NISMO features a VR38DETT 3.8-liter twin turbo V6 rated at 600 PS. Its high-flow, high-capacity turbochargers are similar to those used for GT3 racing and offer improved breathing. Optimized individual ignition timing control for each cylinder and upgraded fuel pump (versus standard models) help improve combustion. Each engine is hand-assembled from beginning to end in a special clean room by specially trained technicians, a process similar to racing powerplant construction.

This Nissan GT-R NISMO was driven by Michael Krumm at the Nürburgring in September 2013, prior to its official announcement. The NISSAN GT-R NISMO with the NISMO N Attack Package set the fastest record of a 7 minutes 8.679 seconds lap in volume production cars at the Nordschleife (North Course) on Germany’s Nürburgring. The production model of the GT-R NISMO is available for sale in Europe and GT Academy fans can take it to the virtual track today!

Article source: http://www.gran-turismo.com/us/news/00_5621644.html

Quick Match has been added to GT6 expading the world of online play

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WE have added a new online game mode, Quick Match, to Gran Tusimo 6, an exclusive software for PlayStation®3.

Quick Match is a simple online racing mode that lets you take part in events with pre-determined regulations. When each individual event is entered, player matching takes place automatically, followed by the race itself.

Select “Quick Match” from My Home, and the Event Selection Screen will be displayed. Please select which event you’d like to enter. Up to five events are available at any time, and events are updated on a regular basis.

*Images shown are from a pre-final English version of the game.

Article source: http://www.gran-turismo.com/us/news/00_1489514.html

Sierra, the longest track ever has been introduced to GT6 with the new game mode

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The “Sierra Time Rally” has been added to [Special Events]. In the first original long course “Circuit de La Sierra” modeled after the Ronda region of Spain, players will attempt to complete a lap around the course within the allotted time.

Time will be extended by passing the checkpoints, and your score will be calculated according to your distance driven. Overtaking other cars will raise your combo level, and there are other possibilities of raising your score based on your driving skills. We invite you to check it out.

Please find the additional information from the related links below.

Article source: http://www.gran-turismo.com/us/news/00_4303068.html

Update Details (1.12)

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An update for Gran Turismo 6 has been released. The following is a list of the main features introduced:

Vision Gran Turismo

The “Toyota FT-1 Vision Gran Turismo” has been released. The design concept FT-1 is honed to perfection in this rendition to enhance its features and designs required for pure racing competition.

The car can be purchased in the “Vision Gran Turismo” section after the update, but you can also acquire the car by completing a full lap in the limited time seasonal event, regardless of the lap time achieved.

Sierra Time Rally

The “Sierra Time Rally” has been added to [Special Events]. In the first original long course “Circuit de La Sierra” modeled after the Ronda region of Spain, players will attempt to complete a lap around the course within the allotted time.

Time will be extended by passing the checkpoints, and your score will be calculated according to your distance driven. Overtaking other cars will raise your combo level, and there are other possibilities of raising your score based on your driving skills. We invite you to check it out.

Quick Match

[Quick Match] has been added to [Online]. When the event is selected, players will automatically be matched to other players around the world for a quick and easy online race.

Additional Cars

The following cars have been added to the [Dealerships]. You can also access these easily from the [Recommended Cars] section.

-Toyota FT-1 graphite
- Nissan GT-R NISMO ’14 ; *Players who participated in the “GT Academy 2014” Online Qualifiers will receive this car free of charge.

Additional Gauges:

[Additional Gauges] have been added to [Custom Parts]. You can select instruments to add to three gauge slots, selecting from boost meter, water temperature gauge, oil temperature gauge, tachometer, speedometer, oil pressure gauge, and fuel pressure gauge.

Steering Controller

Official compatibility has been added for the Thrustmaster T300RS. It is possible to reassign keys from [START] – [OPTIONS] – [STEERING CONTROLLER]

Force Feedback

- [FORCE FEEDBACK] that could only be adjusted from [START] – [OPTIONS] – [STEERING CHARACTERISTICS] before can now also be adjusted from the [DRIVING OPTIONS] displayed in the [QUICK MENU] before driving.

- Also, the force feedback that was only adjustable under [FEEDBACK STRENGTH] can now be adjusted in [FEEDBACK MAXIMUM TORQUE] and [FEEDBACK CENTER SENSITIVITY] sliders. Now it is possible to set the steering sensitivity near the centered position, and the strength of the feedback during extreme cornering independently.

- Force feedback can now be adjusted on 200 degree lock-to-lock type controllers such as the GT FORCE RX.

Other

- The motor assist control for the Toyota TS030 Hybrid ’12 has been changed. Because the motor assist only works when the car is at full throttle (over 80%), the motor no longer comes into effect during partial throttle positions while cornering.

For more details on each of the above features, please refer to the online manual on gran-turismo.com.

Article source: http://www.gran-turismo.com/us/news/00_3997949.html

Introducing the TOYOTA FT-1 Vision Gran Turismo

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The “TOYOTA FT-1 Vision Gran Turismo” has been released on “Gran Turismo 6″, available exclusively on PlayStation®3. The design concept FT-1 is honed to perfection in this rendition to enhance its features and designs required for pure racing competition.

How to receive it

After Update 1.12 has been installed, the car can be purchased from the [Vision GT] area within the [CARS] section in “My Home” (here, you can also find the car’s presentation movie). Alternatively, it is also possible to obtain the car by completing a lap (regardless of the lap time) in the new Seasonal Event, available only for a limited time.

About the TOYOTA FT-1 Vision Gran Turismo

Following the excitement of the FT-1 release in the Gran Turismo 6 game, the CALTY design team from Toyota’s North American Design branch has taken their dream one step further in creating the ultimate racecar, the FT-1 Vision Gran Turismo.

The designers’ original intention in designing the FT-1 was to unabashedly appeal to the die hard car enthusiasts. In the same way, the FT-1 Vision Gran Turismo is designed for die-hard Gran Turismo fans. The designers focused on keeping the FT-1 Vision Gran Turismo authentic for the virtual racetracks of the game, to maximize their driving pleasure.

Because the bones and architecture of the FT-1 already lend itself to cooling and down force through “function-sculpting,” the vision version just needed to be enhanced as a pure racing car. The designers closely studied racetracks and racecars, and applied their research into the styling. A deep sense of rawness is evident in the FT-1 Vision Gran Turismo, due to its purely function-driven design aesthetics. The fenders and tires are wider for extreme grip on the track. The enlarged air intakes provide increased cooling, and a larger rear wing and additional front canards have been added for even more down force. The rear diffuser has been enlarged with multiple vertical fins, and is moved further back for cleaner airflow.

The FT-1 Vision Gran Turismo looks and feels the way it performs, so the driver can speed through the racetracks with the same sensation and thrill of real racing.

Article source: http://www.gran-turismo.com/us/news/00_1309294.html

Known Issue with Quick Match

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We have confirmed an issue with the “Quick Match” feature introduced with Update 1.12 for Gran Turismo 6, wherein the game would become unstable under certain circumstances.

We are currently investigating the cause and as a result we may need to temporarily disable Quick Matches while we work to address it.

We deeply apologise for any inconvenience this may cause and thank you for your understanding.

Article source: http://www.gran-turismo.com/us/news/00_4880638.html