The Maserati A6GCS receives the Gran Turismo Trophy

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On Sunday August 18 at the 64th Pebble Beach Concours d’Elegance held in Pebble Beach of the United States, Gran Turismo series producer Kazunori Yamauchi awarded the “Gran Turismo Trophy” to the 1954 Maserati A6GCS Spider.

Maserati began in 1913 in a workshop started in Bologna by the Alfieri Maserati brothers. They introduced their first racing car crowned with the Maserati name in 1926, and fought in fierce competition against Alfa Romeo and Ferrari in Grand Prix racing thereafter. The early A6GCS is a racing sportscar introduced by Maserati in 1947, a sort of a transitional model that was just a converted a cigar shaped grand prix car made into a two seater. In 1953, use of these types of sportscars in competition was banned, and Maserati improved the body of the A6GCS to give it an elegant sports car appearance. The result was the winner of this year’s award, the later model A6GCS. The highlight of this car is of course its beautiful flowing body. The shape of the car created by Carrozzeria Fantuzzi began just by covering its mechanical components and wheels with a minimalistic exterior cover, but many racing cars after the A6GCS copied its styling, making the advanced nature of the car even better known throughout the world.
Under the long engine hood is a 2 liter 6 cylinder engine designed by Gioacchino Colombo, the famous engineer who transferred to Maserati from Ferrari. Its power output is said to have been dropped to 170ps in consideration for the commercially sold gasoline, but this still propelled its light weight body to well over 230km/h. Meanwhile the racing version of the A6GCS entered and achieved many victories in races like the Mille Miglia, Targa Florio, and Watkins Glen.

Meanwhile, the highest award of this year’s Concours d’Elegance, the “Best of Show” was received by the 1954 Ferrari 375MM Scaglietti Coupe.

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Please Read: Solution for updates failing to install:

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We are aware that some users may have experienced issues when downloading and installing certain Game Updates for Gran Turismo 6.

There is a specific issue related to Update 1.02 and a generic issue related to all Updates: please refer to the link below for assistance in resolving this matter.

We apologize for any inconvenience caused and we thank you for your understanding.

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Introducing the 2nd Version of the Toyota FT-1 in Gran Turismo 6

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On August 13th (local time) at the McCall’s Motorworks Revival hosted in California, Toyota unveiled a full scale model of the Toyota FT-1 Concept with new colors and interior. This car, named as “Toyota FT-1 graphite” in-game, is to be included in a free update planned for the PlayStation®3 exclusive title “Gran Turismo 6” in September 2014.

Following the unveil of the first FT-1 at the January 2014 Detroit show, this 2nd version was once again developed at Calty Design, Toyota’s North American Design center. The interior of the first model was black with red accents combined with exposed metal surfaces. This model however, is finished in leather with brown edge accents for a natural and refined look. The new interior design which is based on modern day movie superheroes and upscale leather bags shows the variety of possibilities and versatility of the FT-1.

Please look forward to the new model to be included soon in Gran Turismo 6 which will feature this new interior in detail.

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TOYOTA FT-1 Vision Gran Turismo Revealed

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Toyota has become the latest automotive giant to flex its considerable design muscle in the creation of a new Vision Gran Turismo concept car for Gran Turismo®6. The Japanese giant, with a rich heritage in creating iconic sports coupes, turned to its US CALTY Design Research facility to create the FT-1 Vision Gran Turismo. A virtual car was presented by Toyota at McCall’s Motorwork Revival at Monterey Airport on Wednesday, 13 August.

The car is a new evolution of the FT-1 concept, originally designed for Gran Turismo 6 for PlayStation®3 before wowing the North American International Auto Show in January. While the FT-1 was created as a thoroughbred sports car for car lovers, the new FT-1 Vision Gran Turismo is an out-and-out racer designed to appeal to the legions of Gran Turismo fans around the world.

Toyota’s designers closely studied racetracks and racing cars, and applied their research into the new styling. A deep sense of rawness is evident in the FT-1 Vision Gran Turismo, due to its purely function-driven design aesthetics. Wider fenders allow for racing tyres with extreme grip. The enlarged air intakes provide increased cooling, and a larger rear wing and additional front canards have been added for even more down force. The rear diffuser has been enlarged with multiple vertical fins, and is moved further back for cleaner airflow.

The FT-1 Vision Gran Turismo looks and feels the way it performs. With Gran Turismo’s legendary levels of realism and attention to detail, drivers can speed through race tracks with the same sensations and thrills of real racing.

“We conceived the Vision Gran Turismo project to celebrate 15 years of Gran Turismo, and I have been overwhelmed by the response of our partners in the automotive world,” admitted Gran Turismo creator and President of Polyphony Digital Inc, Kazunori Yamauchi. “The manufacturers have all approached the challenge in a different way and the results have been a real variety of stunning new concepts with some great innovation. Toyota has made a number of fantastic sports cars that have featured in Gran Turismo, but this new FT-1 Vision Gran Turismo is a very exciting addition. I send heartfelt thanks and congratulations to Toyota and the team at CALTY.”

Yamauchi-san is a frequent visitor to Pebble Beach where he awards the annual Gran Turismo Trophy to one of the cars participating in the Concours d’Elegance with the winner subsequently transformed into a virtual version to grace the game.

The Toyota FT-1 Vision Gran Turismo will be released as a download for Gran Turismo 6 in September, 2014.

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2014 European GT Academy Winner Decided

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Silverstone – 06 August, 2014: The NISMO PlayStation® GT Academy 2014 European Race Camp drew to a thrilling conclusion at the UK’s Silverstone circuit today as Gaëtan Paletou, 22 from Barzun in France, was crowned champion. He will now go on to enjoy four months in one of the most advanced and successful driver development programs in the world before racing for the Nissan NISMO race team in the international Dubai 24 Hour race in January 2015.

Gaëtan Paletou now has the chance to show that he has what it takes to become a NISMO Athlete and race all over the world for Nissan, following in the footsteps of the likes of Lucas Ordoñez (now racing in Japanese Super GT) and Jann Mardenborough (a race-winner this year in the highly-competitive GP3 Formula 1 feeder series).

Gaëtan won his place at Race Camp from the hundreds of thousands of Gran Turismo® gamers that entered the competition across Europe. Having succeeded throughout the National Finals, he arrived at Silverstone as one of six to represent France, alongside 41 European competitors overall, representing 12 countries split into seven territory groups.

Over the course of eight days, the competitors were put through their paces both on and off the track. They enjoyed some of the best racing instruction and mentoring in the world in a range of Nissan cars, including the mighty GT-R, the Nismo 370Z and 370Z race cars. Each group formed a close bond with their territory judge, who acted as a mentor, but then had to make the difficult decisions when it came to eliminations from the competition.

In addition to the circuit driving and assessment, the competitors were judged on a series of challenges that included the Mud Mayhem assault course, Nissan Micra Stock Car racing, the Pit Stop Challenge in the Nissan Juke Nismo, the head-to-head Gymkhana, Rage Buggy Racing, the Traffic Challenge in the Nissan GT-R, a head-to-head Dogfight pursuit race in Nissan 370Zs and the Ridealong Challenge with their judges that included ex-F1 racers René Arnoux and Dani Clos, Rob Barff, Tim Coronel and GP2 stars Luca Filippi and Josef Kral.

Gradual eliminations led to today’s finale when each judge had to decide between their two best drivers for who would take the wheel of the 370Z race cars for an eight-lap race of Silverstone’s international circuit. A qualifying session saw two drivers eliminated with five going on to race.

The race itself featured drama from the outset. Three cars headed into turn one side by side but the Italian driver on the outside turned into his Belgian adversary who, in turn, hit the Portuguese driver who was making a dive down the inside. The Italian’s race ended in the gravel while his Iberian adversary limped home to the pits. The beneficiary was Gaëtan, who was able to capitalize on the incident to take a commanding lead that he held until the checkered flag. Behind him British driver Karl Chard was running second, but appeared to miss a gear allowing Belgian Cedric Wauters to slip into second place.

After some heated judges’ deliberations, it fell to long-term GT Academy head judge, and ex-Formula One racer, Johnny Herbert to announce the winner on the Silverstone Grand Prix podium with Gran Turismo creator and President of Polyphony Digital Inc. Kazunori Yamauchi and NISMO Global Head of Brand, Marketing Sales Darren Cox on hand to present the trophies.

“It’s incredible.” said an extremely happy Gaëtan. “I was so happy that I won the race, but I didn’t know that I would win GT Academy. It is very special for me and my friends who have supported me. This has been a very good experience – a long, hard week and very tight competition so I am so happy to win. Now I have to keep pushing to the next step.”

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Update Details (1.11)

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An update for Gran Turismo 6 has been released. The following issues have been addressed:

Multi-Monitor display issue
An issue related to the Multi-Monitor feature which was causing the system to hang has been fixed. Please note this issue occurred only after Update 1.10 was installed, and did not affect previous versions of the game.

Improvements to Open Lobby
The search algorithm used to find available rooms has been improved and more rooms can now be displayed.

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The first official "Gran Turismo" app is now available on the App Store

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The first official “Gran Turismo” app is now available on the App Store. This App contains not only gameplay information, but also a new dynamic vehicle database and Beyond The Apex, a special booklet that breaks down, in detail, the art of vehicle and driving dynamics. Beyond the Apex was previously only available in the limited-release edition of Gran Turismo 6 sold in Japan and Asia.

The app will be available on the App Store in selected countries after 0:00AM (midnight) on July 30th 2014 (local time). For more details, please visit the special page from the Related Link below.

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BMW and PlayStation team up for a special Photomode Event

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Over the next few weeks, both BMW and PlayStation® will be keeping an eye out for your best in-game images of specific BWM cars captured through Photomode within Gran Turismo®6. Each week you can post your favorite image of the selected vehicle to the Gran Tursimo® Facebook page ( or Tweet the image to ( using the designated hashtag.

We will then be selecting one photo per week and sharing it with over 20 million fans through the BMW and Gran Turismo social network channels.

Weekly Schedule:

Week 1: Starting 8AM (PDT), July 28th
Vechicle: BMW Vision GT
Hashtag: #BMWPhotoVGT

Week 2: Starting 8AM (PDT), Aug 4th
Vehicle: BMW M4
Hashtag: #BMWPhotoM4

Week 3: Starting 8AM (PDT), Aug 11th
Vehicle: BMW 507
Hashtag: #BMWPhoto507

Week 4: Starting 8AM (PDT), Aug 18th
Vehicle: BMW Z4 GT3
Hashtag: #BMWPhotoZ4GT3

(*To learn more about exporting photos to your PS3™ XMB and then to an external device, please refer to the links at the bottom of this page)

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Update Details (1.10)

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An update for Gran Turismo 6 has been released. The following is a list of the main features introduced:

Vision Gran Turismo

The “Aston Martin DP-100 Vision Gran Turismo” and the “NISSAN CONCEPT 2020 Vision Gran Turismo” have been released.

After the update has been installed, the cars can be purchased from the [Vision GT] option within the [CARS] section in “My Home”. Alternatively, it is also possible to obtain the cars by completing a lap (regardless of the lap time) in the new Seasonal Events, available only for a limited time.

Brake Caliper Paint

It is now possible to repaint the brake calipers on cars equipped with [Racing Brakes] purchased within the [Suspension] menu of [Tuning Parts]. Please note there are certain cars that cannot be repainted using this feature.

Customization of car numbers

More cars have been made compatible with the [Driver Number] feature in the [Garage]. There is also an increased selection of [Base] sheet designs on which the numbers can be displayed.

Engine brake reduction control on formula cars disabled

We have disabled the engine brake reduction control that was active on certain formula cars. (This is a feature that helps you avoid spinning out from excessive braking forces generated by the engine while the throttle is in the off position. This was accomplished by slightly opening the throttle while cornering even with no input to the accelerator.)

For more details on each of the above features, please refer to the online manual on

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